So imagine playing a brutally hard game with out knowing what key dose what and little to now camera control, because you can’t move the camera, fight and move your character.
#METRO 2033 KEYS PC#
Which should not be a real problem seeing how OpenGL works perfectly on any platform, but if you add the additional changes to things like the windowing functions, threads etc, it is easier to use the 360 as a base, because it shares some functionality with Windows.īut to me the whole porting thing reminds me of Dark Souls and its shitty PC port, no mouse control what so ever, none, 30 fps and to top it all off it use the game controller’s key naming system “press b for back and a for start” but the b key was k on my keyboard and the a key was l, to play the dame thing you needed a cheat sheet in front of you the whole time to tell you what key did what.
#METRO 2033 KEYS PS3#
I understand way they went with porting the 360 for FFXIII, it a greedy terrible reason, that is that the 360 user the DirectX as a graphics redder, just like all Microsoft products, will PS3 has a Unix base OS and most likely use OpenGL to redder graphics. Listen as we dissect the latest trend of ‘upgraded editions’ of games, and which we can support with our money.Īlso, plenty of jokes about being orally raped by Lightning. However, what constitutes a GOOD game ‘upgrade’ and what warrants a purchase? However, that’s not to say that everything is a bed of roses for these (possibly needless) remakes of very recent games. Considering the recent rush to “upgrade” several recent games and franchises to the “next-gen” consoles (Uncharted, The Last of Us, Metro 2033, Deus Ex: Human Revolution Director’s Cut, Sleeping Dogs, The Legend of Zelda: The Wind Waker, etc) and the graphical and texture improvements being made to many of these aforementioned games, it’s like SquareEnix has taken a massive step backwards. However, LaughingMan and CineMax are watching from the sidelines and wondering how such an abysmal and careless port could even fly in this day and age. Cue the Final Fantasy XIII futanari jokes here. At this point it’s like SquareEnix is trying to ram Lightning’s dick down our throats. The prompt to possibly rush a Final Fantasy XIII port to the PC and Steam may even stem from SquareEnix preparing to release the third Final Fantasy XIII game to the PC to coincide with the eventual console releases. The lack of reaction by SquareEnix regarding the PC port issues has prompted game hackers and fans to release patches to rectify a few of the graphical issues, but fans still have a bad taste in their mouth in regards to SquareEnix’s business practices of late.Īnd that includes SquareEnix releasing countless Final Fantasy XIII sequels, despite the divisive and luke-warm response of the original Final Fantasy XIII. There have been past issues regarding sound quality with Final Fantasy VIII PC ports which SquareEnix has never rectified. Meanwhile, SquareEnix has yet to comment on the poor PC port of one of their most recent Final Fantasy titles, which has come to no surprise to many SquareEnix fans. Complaints about locked resolutions and frame-rates, low-resolution cut-scenes, and a massive hard disk requirement has fans up in arms. While the vote on whether Final Fantasy XIII is a competent RPG is a topic that has split gamers into several camps, the reaction has been fairly one-sided. Final Fantasy XIII was recently released on Steam and the PC, but the reception has been largely negative.